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Showing content with the highest reputation on 08/26/2018 in all areas

  1. Hi Iv done a few skulls now, practice makes perfect as they say so here is another take on one. Base mesh modeled in C4D, Sculpted in C4D, details in Zbrush, rendered with Vray4C4D. Hope you like it. Dan
    2 points
  2. There's something about randomness and C4D that appeals to me - write some code, click play + see what happens. Different every time. This is quite a simple video using Python random - best viewed full screen on a large monitor, with speakers on. there's comments in the code random walk.c4d
    1 point
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