Boomba
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Boomba's post in How to texture a Voronoi Fracture Object was marked as the answer
Thanks so much guys. I got it working.
It looks like my problem ultimately was I had "color remap" selected in the spherical field I was using to trigger the fracture.
That's why I was getting red everywhere that didn't have a texture selection tag applied..
So stupid, sorry to waste everyone's time,