Hey there!
Once more, i'm having trouble with hard surface modeling, this time it's the "wings" of a butterfly nut. I'm always getting weird shadings even if create quads only. Can anybody tell me what i'm doing wrong and where to set the needed cuts? I watched like every tutorial on youtube but still can't make it work. Attached some pics of the mesh and a preview render with the weird shading. Thanks in advance! :)
edit: the second pic is with subdivision surface on.