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Posts posted by Lonchaney
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7 hours ago, Igor said:
Its probably never been a better time to at least try it out. SideFX doing more an more to simplify thigs and its doing it well. If everyone is keen to learn nodes, then Houdini is only logical choice due to its simplification of nodal system. Dont forget that SideFX doing nodes for 3 decades now. Its going to take a long time for others to catch up, if ever.
Here is something from me...
I am eager to see what kind of modeling improvements they did and also viewport. They are still on OGL, so maybe they also have been preparing DX viewport.
Very cool IGOR! I'm slowly working my way through some vellum/grains tutorials at the moment but you've peaked my interest in their modeling tools.
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I tried to download it when I got the email today but they already corrected the link...dang!
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Hello Jack,
No, I stopped my C4D subscription at R21 and I now use Blender and Houdini in my workflow...like 3DKiwi I was tired of waiting for something useful.
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9 hours ago, everfresh said:
so you‘d be fine with not having fields and volumes,
you‘d be ok with the shitty UV workflow and algorithms,
you‘d be fine with rudimentary auto weights, you‘d be happy with broken f-curves with no proper auto tangents?
Yup, I've never used fields or volumes.
Yup, I have dedicated UV tools for this.
Yup, I don't do any character animations.
Why are you so angry? Some studios have different workflows...you need to be more inclusive!
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Well I choose not to upgrade and save a lot of $$$. Not a complaint but an observation.
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I believe glb's only support Position, Scale and Rotation animation.
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@DasFrodoVery cool stuff! I haven't played around with Meshroom in a while and I agree it is a bit complicated and slow. My iPhone just took a dump so I picked up a 12 Pro with built in LiDAR which is amazing. Along with the free app Polycam I've been scanning everything in sight!
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Well done and in record time too! Reminds me of Little Nightmares.
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Since Epic bought ArtStation a few months back this move makes sense. Being a Pro user my upload limit has been increased from 30 to 50 models a month...with no increase in price...we'll see.
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I'll second the vote for Photoline. It fills in the holes of Affinity Photo for me and even has a few features that are superior to Photoshop...and you can't beat the price to OWN it for life!
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@AHVEN - Start laughing as I prefer Blender's UI over C4D in many ways...especially after the R21 debacle when they moved everything around! There are threads on Blender's forums where people dislike C4D's UI so the moral of the story is beauty is in the eye of the beholder.
BforArtists is available for those that prefer a different approach to the look and feel of Blender.
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MAXON - moving backwards since 2018
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37 minutes ago, teknow said:
What a total dud WWDC was and no new hardware at all. I had my credit card all warmed up. Do people really want all those "features"? I don't.
Those aren't features, they are innovations!
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Looks like a Jell-O shot...I love it!
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1 hour ago, BigAl3D said:
@LonchaneyHa! Actually, if you were really designing stuff for print, QuarkXPress was where it was at...
So true! But before Quark was around all my Mac friends were using Pagemaker which wasn't much better than VP (BTW, I still use QuarkXPress 7 for a few clients, lol) Good to know I'm not the only old timer here!
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I like the look and functionality of the new site Igor, well done!
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Yup, we had our share of postscript errors on the pc side too, especially with .C000 files...those were the days!
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13 hours ago, DasFrodo said:
Here's mine for today!
It's not playing for me ;(
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1 hour ago, GazzaMataz said:
...going back to the old days of DTP (Desktop Publishing) where it ruled!
Not in my office, it was IBM's Ventura Publisher! We never had any of the type conflicts all the Mac guys were having, lol.
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Aren't those used in swimming pools as flotation devices?
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3 hours ago, FLima said:
Honestly, I dont doubt that. After seeing MAXON's CEO twitting about NFT's (sigh...)!
Soon there will be NFT's chats about on MAXON's presentations, on "how cool NFT's are bro!"Lol, yes, he really is clueless!
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1 hour ago, DasFrodo said:
And done with testing out Vellum (Particle Solver for Cloth, Hair, Softbodies, ...)
Very nice indeed! Did you use Redshift for the final renders?
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Arnold - stacked materials and alpha?
in Materials - Do Not Post Here
Posted
Are you using a separate alpha for the mouth? If so, I usually place them on top of a clear material to apply.