-
Posts
457 -
Joined
-
Last visited
-
Days Won
8
Content Type
Profiles
Blogs
Forums
Gallery
Pipeline Tools
3D Wiki
Plugin List
Store
Downloads
Videos
Posts posted by thanulee
-
-
Alright. Thanks for the update.
0 -
Thanks. Fyi i had 600k polys so, yea. The very moment i added the tag it only worked as intended! Have a good night
0 -
Yea exactly! Thats how i been using em so far. But without the sculpt tag, dragRect is not working here. So its bug ? Should i report?
0 -
Thanks so much Igor. It doesnt work without the sculpt tag actually and i was just using the brushes in a raw geo. Also without "edge detect" on, stamps disappear. I was following old tuts where "edge detect" didnt exist as button. Thanks a lot for the reply
0 -
Hi, when i try to dragrect a stamp, i dont see it in the viewport. I see a white dot and as i drag my tablet nothing happens. Any thoughts? I try hours to fix this and still nothing.
Ty0 -
haha no worries. No hopes up, just curiosity Still there is this max2c4d plugin if u do this all the time. And ofc there is always good ol fashioned alembic export for seamless results.
0 -
Can someone please explain what AVX practically does? Will its speed up certain areas or take advantage of mutlithreading?
Lets all agree, even though multithread exists in various areas of c4d, makes literally no difference where it actually matters (sims). Been using houdini lately as well, and the gap is massive in terms of stability in dynamics + performance. And i was wondering if this AVX will at least start pushing c4d developing into a better integration with the current hardware. Got myself a 3950x and as expected i see no differences in c4d with my 8 year old i70 -
.max files open in R21?!!
0 -
No worries thank u very much!
0 -
Thanks mate! This is working nicely. Would that be applicable to a cloner? I have many cubes!
Tried messing with nodes, expresso is not my thing, and failed :)
thanks!0 -
Hi, is that possible?
Im trying to have some objects attracted to a sphere. And i want when they touch this sphere to freeze and stick there (sphere might be constantly rotating). Or at least dynamics to go off. Is that possible? I d use inheritance if it had a relative distance mode so objects do not intersect with geo as they try to finalise their position. Any ideas? thanks0 -
Ya but not at geo level. I guess i ll try optimised volumes for this. Cheers
0 -
Too bad, this could be very useful
0 -
Hi, is there anything similar out there at geometry level? I found a very old one but no link active.
Thanks0 -
Cream Studio
in News
Love it!!
0 -
20 hours ago, Igor said:
Hey guys, this looks crazy good. Good luck with the sales!
Thank u so much Igor!!
New field for us this tutoring thing, lets see if it will play out nicely.1 -
Hello peeps!
This is our first ever course about creating styleframes using Cinema4D / Octane / Xparticles etc.
More than 8 hours of content with a mix of both theory and technical stuff. Check it out
https://www.yeti-courses.com/
trailer:3 -
Ofc hand animation is the last resort.
I ve seen this technique many times with many clones not as easy as it seems here, and im positive that there is a trick to control many clones.0 -
Hi, i think this is not achievable via mograph thats why im posting here.
Take a look at around 18-19 sec where the rectangle shapes scale randomly but affect each other without intersecting.
Again, im not sure if this is just effectors and im missing something, so please feel free to drop some ideas
Thanks!0 -
Thanks mate!! Yes thought so!
1 -
Hi, is that possible? thanks
0 -
Quadriflow
in C++
@kbar hi, i cant activate ur plugin. I paste the key i have in my email either in bundle or patreon and both say its not a valid key.
Other than that i must say that the installation should be more straight forward and simpler0 -
Quadriflow
in C++
Thanks a lot! Keep updating it, this is a great addition to c4d!
0 -
Quadriflow
in C++
4 hours ago, kbar said:The Quadriflow plugin is now available on Patreon for R20 and R21. For both OSX and Windows.
Thank u!! Says alpha plugins. What does that mean?
0
Modify children selection
in Animation - Do Not Post Here
Posted
Hi, I have a cloner with two objects A and B. I use a random effector in order to play with the ratio of A vs B (modify clone + max/min).
Is there a parametric way with a third effector to select the objects A or B? I know its a bit tricky to explain, but i tried haha.
Cheers