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maliohammad

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Everything posted by maliohammad

  1. you have to use the constraint tag with parent option . and then you can link it with expresso with some nodes (e.g. distance node ) so it will work automatically . I will try to make a simple example scene (just remind if if I forget to :D)
  2. @bentraje you have to enable them first , and to enable them you make them = True , and =False for disabling them . please note that you don't have to select tag to access it is properties , you can access them internally without the need to select it . and the TRUE didnt work in your case because it is written True not TRUE here is the code : import c4d def main(): name = "Cube" if doc.SearchObject(name)==None: return else : obj = doc.SearchObject(name) dis = obj.GetTag(c4d.Tdisplay) doc.SetActiveTag(dis,c4d.SELECTION_NEW) dis[c4d.DISPLAYTAG_AFFECT_DISPLAYMODE]=True dis[c4d.DISPLAYTAG_AFFECT_LEVELOFDETAIL] = True dis[c4d.DISPLAYTAG_AFFECT_BACKFACECULLING] =True c4d.EventAdd() if __name__=='__main__': main()
  3. import c4d def main(): name = "Cube" if doc.SearchObject(name)==None: return else : obj = doc.SearchObject(name) dis = obj.GetTag(c4d.Tdisplay) doc.SetActiveTag(dis,c4d.SELECTION_NEW) c4d.EventAdd() if __name__=='__main__': main() this is a working code :)
  4. here is another WIP , with some post production on affinity photo (similar to photoshop )
  5. hi , I am not into flat shading with no shadows , because 95% of the new anime (from 2000 until now ) do have shadows . with sketch and toon you don't have much control over line drawing , so you can't say I want a line here and one there ... you have to modify the model so sketch and toon will generate lines on the way your model looks . about the palm , it don't have much details to allow sketch and toon to draw lines (it don't even have nails ) , I am trying to sculpt on the model to adjust it , but it have a lot of poles in the face which don't allow for smooth results ... p.s. the pic is fred model from the content library .
  6. thanks ! really appreciate it :)
  7. hello , just playing around with sketch and toon (and my cel shader rig :D ) the pic with yellow hair is the first attempt (then changed the mesh a little bit ) . model by :danikreuter C&C are welcome :)
  8. they won't answer you , they will look into suggestions and analysis them and add the most wanted features that fits the development cycle (e.g.the new knife tool) , it may take few years and maybe a lot of years ....
  9. thanks for reply , I checked the comparison . P.S. if any one interested , here is the link
  10. it is nice to have new render engines for c4d , but I have seen a lot of people complain how slow cycles (for blender is ) , is this right ?
  11. well , this is not a basic feature , yes it would be nice to have it but it is not a basic feature for 3d package (it is the same as saying , c4d cloth don't have the same features as marvellous designer . vue is spacialized in creating landscapes , plants ..etc , so you find more specific tools for that kind of things .
  12. try using the constraint tag with clamp option . if you want to affect group of objects , put them into a null (alt +g ) then add the tag to the null object , then from tag menu , "apply tag to children " then delete the tag from the null object .
  13. this is looking great , I will look into it when I have free time :D
  14. nice results , just a question , is it possible to make pockets with this plugin ?
  15. ok , I will do that . thanks for help :)
  16. usually adobe after effects
  17. well , looking forward to see what it can do .
  18. camtasia studio ? is it capable of exporting other videos(image sequence) or just the ones recorded via camtasia ?
  19. thanks for reply, how do export as mp4 , the only option I get is export as mov/h.264 .
  20. Hello :) every time when I finish a project and render it as Image sequence and adjust it in after effects , I reach the point I struggle to choose the best video decoding for me . this also applies to c4d (if I saved as video ) , if I choose a decoding with low size I get very bad quality , and if choose a decoding with high quality i get super huge files . which video decoding are you using ? any tips ?what is the verge size for them ? normally if I wanted to get nice and smooth decoding , I get a 1-10 GB file for 1 min video . I have used h.264 , but really it don't give me the result I am after .
  21. you are welcome , this is how python is , you will struggle a lot in the beginning , but later you will get used to it .
  22. hi , first you have to arrange the code , tabs and spaces are important in python , and the main problem in your code is == , == is used when you want to compare 2 values without assigning a new value , if you want to assign value use = . also I prefer to define obj as : obj = op.GetObject() ---------- op is the python tag and I am referring to the object that have the python tag so when you change the object you want ,or change the name of it your script will still work . this is this a working code (prefer to change obj to obj =op.GetObject() import c4d def main(): obj= doc.SearchObject('Null') if obj[c4d.ID_BASEOBJECT_REL_POSITION,c4d.VECTOR_Y]<0: # i just dragged the y position in the script editor # obj[c4d.ID_BASEOBJECT_REL_POSITION,c4d.VECTOR_Y]=0 elif obj[c4d.ID_BASEOBJECT_REL_POSITION,c4d.VECTOR_Y]>200: obj[c4d.ID_BASEOBJECT_REL_POSITION,c4d.VECTOR_Y]=200
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