Hi everyone,
I am always wondering about why parts of the wireframe lines are visible in the viewport although they actually shouldn't be visible.
If you look at my example image, I had two cylinders with the same radius, just rotated. As you can see the lines don't stop where they meet, they are a little bit longer. If I put both of these cylinders inside a unite boole, the wireframe is correct. Why is there a difference, I don't get it. Any ideas or explanation? Thanks!