I am new to 3D Modeling and I'm having a little trouble with something. I have search online and on this forum, found some suggestions but they did not help. It is probably something very simple to solve and I am just not getting it.
Here's the scenario. I have an object that I'm ripping a spline from using the Edge-to-Spline option. Using the spline I ripped as a custom shape, I want to sweep along a spline I drew with the pen tool. However when I try, it ends up being flat. I saw on this forum and other forums that it might have to do with the Axis of the sweep spline. I have tried adjusting but the problem persist.
Here's what I'm getting, the desired result should be a pipe-like structure and not a flat band.
Note: Sweep Nurbs work fine when using predefined shapes and spline.
I've also attached a demo project file with the issue I'm facing.
Thanks in advance!
sweep.c4d