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Galant GO

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Posts posted by Galant GO

  1. 26 minutes ago, Cairyn said:

    If you absolutely must, look for the files:

    normal.tif

    disabled.tif

    focus.tif

    and the same with x2 appended for higher resolution, in your schemes folder

    (resource->modules->c4dplugin->schemes)

    But be aware that these files only contain snippets of the controls that are dynamically assembled in the GUI. The files also require the use of a masking layer, and to my knowledge they are not documented anywhere.

     

    Have fun - I did that once, and never again.

    Thank you soooo much CAIRYN,  that's exactly what i was looking for ❤👍
     

  2. 2 hours ago, bezo said:

    Hi and welcome Anafree,

    Feel free to post your works/tests here, it will  inspire other users for sharing their works maybe...

    Thank you dezo, sure i'll , i am trying to learn everything about zbrush to c4d workflow and everything is going well .

  3. Hi,
    I've stopped designing  since 2009 and  now i come back  after 8 years of being away  and I am really blown away by the changes/progress!
    I feel too lazy to do anything even though i purchased a new machine / AMD tr 1950x / 32Gb ram ....  so i don't understand how to motivate myself :( well, maybe i must  share some of my work even if it incomplete , I will update the topic if I make any progress or any test . sorry for my english :thisrocks:

    Here some of my tests i did on last week, i spend most of my time trying to recover my skills

    Zbrush & C4D / physical render
    2hhdhz4.jpg

    34jc7sk.jpg


    C4D - vray
    2r23u2q.png



    short animation with no story :compHate:


     




    C4d - physical render
    28vybzd.jpg



     

  4. 16 minutes ago, Fastbee said:

    This is really strange.  After reversing the normals and doing a bevel then undoing the normal go back to what they were before reversing.  So on that one side what is happening is on bevel it is reversing the normals for some odd reason.  I even went to the mesh checking under the modeling settings and it shows nothing.  Optimizing does nothing. 

     

    One work around I did find to get a good mesh and have it bevel right is to take the side having problems and triangulate it.  This will stop the glitch. 

     

    Send this video to MAXON though so they can fix it. 

    Thank you Fastbee
    That what happend when i triangulate the back side 
    http://prntscr.com/lfpaz9
    Generally bevel tool  do not work well when the mesh have a many edges  in the corners
    i'll send my issue to MAXON, thank you again

     

  5. Come on man :( i started to hate C4D and myself . i mean how you can create this awesome scene while i can't !!! :compHate:  i've watched your tutorial but i have some issues with the shadow of cel shader  . can you send me some materials maybe i'll learn  something . i am really depressed  :wallhead:

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