I am trying to create a medical dressing, I have created the shape and textures I need but when applying a bend deformer, it does not render as anticipated.
I have attached two screenshots;
one with the red arrow is what I am using as my guide and how my render should look
my actual render
All I have are 3 planes to make up the dressing, the outer part, the inner padded part & a plane to make the back of the dressing (the white part seen in the turnover).
Also when rendered, i have triangular shadows in each corner of the dressing.
What am I doing wrong?
Thanks in advance for any help/guidance/advice i receive.