Hello. As the title says, i'd like to generate noise in the F-curves and use that to animate my morph tag on my tree bending in the wind.
https://www.youtube.com/watch?v=4b9PYIxmcNc&ab_channel=CGGeek
CG Geek does it in Blender about 10 minutes in.
Is this possible in C4D?
Hi.
There seems to be some kind of offset between the viewport and octane viewer. I used the camera calibrator to figure out the perspective. Does anyone know how to fix this?
Thanks
Hey
(see attached pictures)
How come the fragments fall the wrong way when the sphere hits the cube? I just want them to get pushed the same direction as the cube that goes through. The whole cube just kinda explodes :P