Hi everyone. I couldn't find this kind of topic anywhere in the web so I want to start one and maybe you will be able to help me out.
I want to continue my pursue on modeling cakes, chocolates, ice creams etc. And my actual guru on this topic is Andre Caputo.
I've asked him about his works - but he is not very talkative about this (I know it's his professional work so I do understand him).
I would like to create this kind of models. And I know it's made in zBrush - I made several models of chocolate with good results, but maybe there is an easier way to do it - My try is here:
Modeled in zBrush and textured in Mudbox - and composing in Cinema 4D.
https://pro2-bar-s3-cdn-cf1.myportfolio.com/48351c60041f03709016cd4ad3383959/2ee1279e6846f207c4910853_rw_1920.jpg?h=e924c4a111081ed71f2744b929691890
And I would like to sharpen my skills and get this results:
And I know about sculpting rocks to sharpen skills in zBrush, etc. But I don't quite know how to get this sharp and crisp edges when cutting a pie, cutting a chocolate, how to make displacements on sides etc. Maybe you have some tutorials, ideas, documentation how to get this kind of results.
https://www.behance.net/gallery/70232747/3D-Illustration-Protein-Cookie-Finland
https://www.behance.net/gallery/47626237/3D-of-Chocolate-Bars-Serenata-Greece
https://www.behance.net/gallery/47003753/3D-Letters-to-Habibs-Summer-Campaign-Brazil
Thanks!