So, I have this big sphere (which represents to Moon, textured) and that little sphere (which represents an asteroid, textured).
What I want is to have the Moon sit and in place and NOT fall when I set it up as rigid body and hit play The same I would want for the debris after impact too: to spread around and NOT fall down (there is no falling down in space, right?)
Also, the asteroid would fracture and the debris spread around too and I also don't want that to fall down.
I couldn't find how to do this, I didn't find the option to set it up so no Moon, asteroid and the debris will fall down after impact (or even before impact).
Any ideas?
Also, if you know of a tutorial like this that would be appreciated (I looked on Youtube and I found all kind of destruction using Voronoi Fracture in R19, and also NitroBlast but nothing like I want to do - most destruction are occurring on Earth and falling down of the objects and debris is understandable because of the gravity).