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Karl Kaplan

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  • First Name
    Nicholas
  • Last Name
    Wassenberg

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  1. @Cerbera The pixel stretching was definitely the V-scaling. However, I do have noise enabled in the viewport. It's only smooth when I render view (attached).
  2. Hm. This is what it looks like on my end, and what the material is supposed to be.
  3. Hi folks, I am having issues with getting some textures to apply correctly to objects on a spline wrap, even when the splines are converted to geometry (I've included both). In the attached example, there is a wooden texture and a heavily dented plasticky texture. Despite both having bump maps enabled, they are super smooth on their models. They look awful. Why is this? Thanks! AlignTex.c4d
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