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jjsegu

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  • First Name
    Juanjo
  • Last Name
    Segura

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  1. Yeah sure, I appreciate it. I've uploaded the file to wetransfer since it weights too much to upload it here https://we.tl/t-qr0wmBVGZi
  2. Looks fine, couple of textures dissapeared but it ain't a big deal, animation is there too
  3. I have a couple of animated and rigged characters that were given to me to make an instagram filter using Spark AR. They look fine in Cinema 4D but the problem is that when I export them to Spark AR in .fbx, they are horribly deformed. I've tried cleaning up the rigs (they had nulls inside them), baking the animations in, auto-weighting the rigs and nothing works. Does anyone have any idea of what might be wrong?
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