Hello, I am attempting to follow the tutorial listed below, with the goal of taking an object, and eroding it in R20, then saving it out as an .obj to use in a scene in R19 with Octane. I have successfully done this with a Mograph text in the past, although I'm having trouble replicating that and do not remember what I did.
Now when I open the object in R20, there are many parts to it so i "connect objects & delete" to make it 1 polygon, I then place the polygon into the volume builder, add the shader field with noise, and achieve the eroded effect I desire. Now the problem comes up when I try to Export it as an .obj and then open it in R19. When I do this, I get a blank scene with no object inside of it.
Is there a specific way I am supposed to save to be able to open a volume builder object in R19? Some help would be greatly appreciated.
Thanks!