So I'm deep into rigging a character model right now. I've got half of the mesh and torso all rigged up and ready to go, HOWEVER, I need to mirror the mesh now. When I select the mesh in its entirety, while in a point mode, the whole model rotates backwards 30+ degrees. I've tried some basic things like reorienting the axis and unfreezing coordinates, but I can't figure it out. Hoping for some guidance here.
Attached is the project file. Thanks again for any insights into the issue here.
WoW-Character-Rig_0019.c4d