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gkhnd

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Everything posted by gkhnd

  1. this is a human anterior tooth. It doesn't include the root, I just need to colorize just this section. But I couldn't make it tooth.c4d
  2. Hello, I am using Cinema 4d and Cycles 4d. I modeled a teeth but I can not form a real teeth material. Anybody can help me about what I need to do?
  3. Hello, I modeled a teeth. I am using cycles 4d but I couldn't make a real tooth colored material in cycles 4d. Anyone has an idea? I am attaching a real tooth image and my c4d file. teeth model.c4d.zip
  4. hello, I am a c4d user. I'll buy a new pc and I am using x particles and cycles 4d. do you have any advice which gpu and cpu should be chosen? my budget for all pc equipment is between 3000-4000 US dollar.
  5. Actually, I have the x-particles plugin and I can form the waving water effect. But the problem is that I can not form the water including hexagonal shapes. The shape what I want to make is honeycomb shaped water.
  6. Hello. I have a photo and I want to make it as a model. the photo look like a seaquake but actually it is including hexagonal shapes. and I want to convert it to a 3d model. How can I make it?
  7. Do you have the .c4d file of your model? Because when I use the loft, the edges look so rounded.
  8. ok thanks you very much, I will try to model by using loft.
  9. I can't form precise angle while using volume builder. It looks rounded. I am sending my c4d file to you. object.c4d
  10. ok, but how can I form the cavity? This is about just modeling. Have I to curve the model only at the modeling step?
  11. Hello, I am modeling an object. The model has some cavity and I want to imitate it by using Boole object. But when I use the Boole object, hole surface is being form. How can I solve this problem? IMG_4083.HEIC
  12. Hello, I am using the physical render for my animations. But I can't attain photorealistic textures. Now I'll buy the x-particles and they have a discount for cycles 4d renderer. Due to fact that I am a Mac and AMD user, I can not use the redshift and octane renderer, so I can just render by using CPU. Do you advise to buy the cycles 4D? Or I have to wait for redshift and octane renderer updating for AMD graphic cards?
  13. I think it is enough, I have ever used the XP, but I think I need to purchase it. 🙂 Do you have a .c4d file for examine how did you do it?
  14. actually, These are fibers and I will animate to upward and downward it so I need to be close a quite. Normally, I can make it by using alpha but it doesn't meet my demand. I tried a lot of way especially using TP and tracer. But I couldn't form an object like this
  15. What do you think about this object? can I make it by using volume builder? or I need to use TP and tracer?
  16. The patience you said come into play here, then. 🙂
  17. This is the final form but it is not enough 🙄
  18. and when I used the volume builder with shader field, the network lines are being formed very thick
  19. Which object should be selected? high poly cube or shader? In my opinion my computer is enough for this type of mesh 🙂 When I make it by using the way what you said, there are not forming the spaces, just I attain a rough surface.
  20. Hello I want to make a perforated model. It is a fibrous tissue. I used thinking particles and tracer but I couldn't make it. Do you have any advise?
  21. Thank you very much, also I tried to place a thinking particle inside my object and I identify the object as Pdeflector. But this time the thinking particles move very straight, I couldn't curve the path of TP, I used curl noise Xpresso to move TP randomly, but this time my object didn't work as a deflector and quite a few particles escaped from my object.
  22. hi, I have a spongy object and I want to create a web effect by using tracer and changing matrix seed. But my problem is, the webs are formed all the surface of my object. How can I create a perforated web structure?
  23. yes I need to model it because I will animate the spaces. I think I need to improve my "thinking particle" skill
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