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slackermorris

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  • First Name
    Jack
  • Last Name
    Morris
  • Location
    Wellington

HW | SW Information

  • OS
    Windows 10
  • GPU
    Intel i7-8550U @ 1.80 GHz 2.00 GHz

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  1. @Cerbera thank you a tonne for your prompt advice! It has helped me an absolute tonne! And, you are certainly right about it being deceptive in how simple looking it appears. I thought it was going to be a walk in the park, but through unpacking the advice you gave me it will certainly be a longer project. But--hey--challenges are good. Thanks a million.
  2. Hi there, I am wondering if anyone would have any advice in how to best approach modelling a sea mine object. I have tried various methods, but I always get to the same point: I can't get the pegs (the spikes) to deform to the mine body the way I want. Does anyone have any advice in how to best implement this object? Thanks for all your help. Sorry I am new to cinema4D and even newer still to this forum so am unsure what other information I should include.. NB: the picture below is of another artists sea mine render. I am using it for reference.
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