Jump to content

guino

Limited Member
  • Posts

    40
  • Joined

  • Last visited

Profile Information

  • First Name
    Albert

HW | SW Information

  • OS
    macOS
  • CPU
    Intel Core i5 2,5 GHz
  • GPU
    Intel HD Graphics 4000 1536 MB

guino's Achievements

Newbie

Newbie (1/14)

3

Reputation

  1. You're right, I try to improve when I can, thanks!
  2. Okay thanks, I just clicked the "paste button", but it doesn't display correctly the splatter, what am I missing? Isn't possible to display it on the final render just like it shows up on the preview?
  3. Ah okay, thanks! Tbh the only way I'm using it it's because I want to create the strips that a vinyl record has and this is the only option that I found because I don't know another one, if you know tell me!
  4. Hey, so I have this objects here which represent a gatefold and a vinyl. I want the vinyl to have a texture on it. By using a Nukei shader I can have the stripes that a vinyl has but when I toggle on the fusing option with my image, the preview looks nice meanwhile the final render looks wrong. The projection mode is set to flat. By the way, can you tell me how to have the same resolution that I have of my images on the preview in the final render? Can you tell me why? Thanks in advance.
  5. Thanks! I didn't notice of the frame rate on the project settings (although is a very important parameter). Okay so the current situation is the following: at 30fps all ok, if I change the project settings or render at 60fps the simulation doesn't work. But if I bake it as you said and then change the project frame rate to 60 is all working, now I think I won't have any issue when rendering. Do you know why this happens (because in other scenes I haven't got this problem)? And can you tell me a little bit what baking consists about? Thanks in advance!
  6. Hey, I have a scene where a static camera sees what's happening in. What's happening is that a text falls from the top part of the screen landing on the floor. Both the text and the floor have dynamics tags so they can work properly. The problem comes here, when I see the animation on the preview window, all works perfectly, the text falls on the floor, bounces and it stays. But when I render the scene, the text instead of bouncing against the floor, passes through it and I don't know why. If someone could tell me what's the matter, because of what I've inspected under my knowledge I don't see nothing rare. I attach the scene so you can see, thanks in advance. try dynamics.c4d
  7. Okay, it finally works!!! I connected everything without textures and once I had all applied them. Thanks!
  8. I tried it, but still nothing. Is there a way to apply permanently the material to the object and then apply it to the subdivision surface or something else?
  9. Yes, I don't know how because I was doing it all the time but this final one I only rotated a little bit the red X axis and it shows and rotates perfect (image 1). The issue is that once I put it into the subdivision surface object it deforms it (image 2), do you know how to solve it? I attach images:
  10. Okay so the vinyl is inside of a subdivision surface so that way its more like a vinyl (soften and rounded edges) and less of a plane disk with grooves, I took of it and the texture shows like this (is fitted): What can I do next?
  11. I tried with another texture and in the flat mode that's how it shows, I don't know what else to do and why at the edge of the label it's flat and in the core is radial.
  12. This is how it shows once I change the projection mode from frontal to flat. The image has been fitted into the object (the selection).
  13. Thanks! I'm trying by rotating all the axis to display the texture correctly but it stays in the radial form, do you know why? Is it because the vinyl has a hole in the center and that causes it? Or it can be fixed? I attach image so you can understand:
  14. I changed the material's projection to flat and fitted it into the object, but now it appears in a radial form. Where is the "Texture Mode" because I don't see it.
×
×
  • Create New...

Copyright Core 4D © 2024 Powered by Invision Community