So back in business!
I applied your corrected version, it kind of worked, but found I got weird artifacts on my model.
Eventually I think it might have something to do with my mesh model. As for example it reacts weirdly to subdivisions as well. You can set it to 0 or 1, which has an effect, but going higher than 1 does nothing. You have to put yet another SDS on it to have an effect. So maybe its just the mesh that has issues. Anyways, I kinda gave up as its not a huge deal in this case, and i cheated a bit with compositing textures to make it look better on the edges, which was my whole reason to have it effect a denser mesh.
I know thats not a cool thing to give up, but hey, sometimes it saves you a lot of headaches 😉
Thanks for your help, and maybe these techniques will help me in the future!