Jump to content

Violence

Limited Member
  • Posts

    18
  • Joined

  • Last visited

Profile Information

  • First Name
    Daniel
  • Last Name
    Scheffler

HW | SW Information

  • OS
    Windows
  • CPU
    AMD Ryzen 7 2700X
  • GPU
    RTX 2060 Super

Violence's Achievements

Rookie

Rookie (2/14)

  • Dedicated
  • One Year In
  • Reacting Well
  • First Post
  • Collaborator

Recent Badges

0

Reputation

  1. Hello, what I want to achieve is a matte that only displays objects within a certain distance to the camera. Let's say I create a random particle stream where the particles are far away from the camera on one point and on another point they are a little bit more far away. Now I want to create a matte for only the front particles (the nearest to the camera) that I can use in compositing later. Could be called some kind of a depth buffer or so. I have not found any answer anywhere. Thanks
×
×
  • Create New...