I have a simple spline, with some chamfers, then extruded it to create a solid shape of it all.
Then created a material for it, with displacement, and added the redshift tag with displacement enabled.
I have tried countless of work-arounds, with sub-divisions, loft, etc. but whatever I try, I get these artifacts in one way or another.
How can the displacement be rendered nicely?
Extrude spline and subdivide.c4d