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mihnea

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  • First Name
    Mihnea
  • Last Name
    Tencariu

HW | SW Information

  • OS
    Windows 10
  • CPU
    Intel Xeon @3.6Ghz
  • GPU
    Quadro P4000

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  1. Hello, i'm back with the files that you requested: https://we.tl/t-Z8NulEYNyr 001 - is the exact version from the video above 002 - i deleted some extra objects 003 - i tried to change the order in the object manager and also changed some constraints to expressions I must say that every version works different and i'm even more puzzled. Also if you look through them, please excuse the mess 😞 Here is the order of dependencies: 1. Main shaft in the middle (rotates) - Blue swashplate and gray fixed plate are his children (they rotate along). 2. In the middle of the Blue Swashplate there is a surface. SphereUP and SphereDN are CONSTRAINED to be on the surface. 3. The Yellow Balls have the X position linked to the Spheres by Xpresso. 4. The Red Pistons have the X position linked to Yellow Balls by Xpresso. 5. I am here to answer any other question. Thank you again!
  2. Thank you for your answers! I will try to order them in the object manager top to bottom according to dependency. I'll be back to report what happened.
  3. Hello, Beginner here. I made a variable compressor and i had to animate it. I watched a ton of tutorials on Constraints and Xpresso and eventually managed to animate the compressor. My problem is that the animation is lagging. I have the piston (red) and the ball (yellow) which are dependent either by constraints or expressions to the Swashplate (blue). As you will see in the video i select a random keyframe and in order for the ball and piston to move accordingly, i have to go into the viewport and click a few times before they get into the right position. This wouldn't be such a big problem if the renderer wouldn't render my frames with the same displacement problem. Here's the video: Thanks in advance!
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