I'm trying to get my xparticles to emit from my stove burner/pan model. I want them to hit the bottom of the pan and then convect upwards around the pan. I'm just using particles for now before I try and add flame & smoke.
The pan has a collider tag normals set to Outside but
a) the particles pass through the very bottom of the pan and get trapped inside the hollow of the model. (Polygon normals are facing outwards)
b) the particles push the pan upwards
What am I doing wrong or missing here?
Start Emission
During Emission