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vitorcgi

Limited Member
  • Posts

    6
  • Joined

  • Last visited

Profile Information

  • First Name
    Vitor
  • Last Name
    Z
  • Location
    Brazil
  • Expertise
    Rendering, Modelling, Animation

HW | SW Information

  • DCC
    Houdini
  • Texturing
    Substance Painter
  • Renderer
    Arnold
  • OS
    Windows 10
  • CPU
    PC 1: Ryzen 9 5900x PC 2: Ryzen 5 5600x
  • GPU
    PC 1: RTX 3090 PC 2: RTX 3070 OC

vitorcgi's Achievements

  1. Hello again, I'm trying to bake a high res and low res texture but its not working at all Command Exit Code: 1 [05:50:28] mantra: Mantra tile imager open failure: Tiled Image File: 0 file [] File: C:/Users/CGI/render/.rat File: C:/Users/CGI/render/.rat [05:50:28] mantra: Could not open imager [05:50:28] mantra: UV rendering failed for object /obj/Mesh_Low [05:50:28] mantra: UV rendering failed for object /obj/Mesh_Low it gives me this error I tried installing and unistalling houdini like 3 times, cleaned all temp folders, houdini all updated could not figure out how to fix it(i watched some videos but didnt worked for me as usual...) also tried 18.5 houdini version Im using Houdini Apprentice 19.0++ Can someone please try to bake it and see if the error also appears? i also tried to change the location, instead of baking in $HIP folder i tried in a new folder outside of it then this happened [23:05:22] mantra: Cannot UV render without normals [23:05:22] mantra: Cannot UV render without normals [23:05:22] mantra: UV rendering failed for object /obj/Mesh_Low https://file.io/JpHKXn9ZZHkW << here is the file thanks in advance
  2. Thank you, it didnt worked so well but i found a solution, instead of pointing the parameters minimum (Y) for source (min) and maximum (y) for source (max) in scene data, i did it manually it worked i will for sure use ur tips later on thank uuu
  3. What I'm basically doing is putting all the layers together and mixing them into one(C RGB) and I use the out_texture scene data to do this, the parameters minimum (Y) for source (min) and maximum (y) for source (max) and i dont know how to fix it, ive been trying to fix it for few days... i know its seems a quite "basic" problem but im learning so if u want more nodes screenshot just tell me or if you want check it all the project, here is the link https://easyupload.io/1l2b3s Thank you in advance Regards This screenshot below shows the node network where i mix the layers
  4. I searched about how to fix this error, I tried everything but I couldn't fix it(even tho i didnt understand some stuffs) I'm starting in Houdini so I still don't understand many things File: https://easyupload.io/1l2b3s I could not upload the cache coz its like +300mb
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