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Nukem

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    Redshift, Octane

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  1. I thought that might be the only/best way. Thank you.
  2. I am texturing a football to and I'm using the flat projection to get my design in the correct places (the design goes across multiple panels and seems). How do I stop the design being reflected on the opposite side of the ball? I'm using redshift and have tried unticking uv wrap and mirror but it still shows on 2 sides?
  3. Greetings, I’m trying to create a foam pit (using cubes), that has the floor animating, hitting the cubes and then they jump in the air then fall back down to their original position. It will be a looping sequence. I’ve tried using an inheritance effector which works but the cubes look quite mechanical when they fall back to their starting position. I need the cubes to be soft bodies so with this setup (inheritance and matrix objects) I can only get it to work with rigid bodies. The interaction with the cubes and the softbody settings are looking great, I’m just struggling to find a good way to have them return to the initial position. Any help would be greatly appreciated.
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