Hi Cores,
, I am trying to duplicate a car via a cloner and then have them interact within a simulation. Unfortunately the calculation then becomes too intensive. So I thought I would use a low poly version of the car and then link it with a the mesh deformer Cage to control the high poly car with it. The simulation works fine but I don’t get the high poly car linked to the cloned low poly version.
Any hints how I can solve that?
preview1.mp4
794530945_3DCarsTest.c4d