Jump to content

Armance E

Limited Member
  • Posts

    2
  • Joined

  • Last visited

Armance E's Achievements

Newbie

Newbie (1/14)

  • First Post Rare
  • One Month Later
  • Week One Done
  • Conversation Starter Rare

Recent Badges

0

Reputation

  1. Hi Voytech, Thanks for your reply and help :) I will definitely need to give it an other try. I'm so newbee that I didn't work with nodes so I had to make up an other fix that I don't find really pretty but it did the job. Will look at your solution and will let you know. Have an excellent day !
  2. Hello to everyone, I'm a beginner in C4D and I'm working on my first project so sorry if what I ask seems like an evidence. I went through several tutorials but can't seem to find my answer. I have a plane that I wrapped around a spline using the "spline wrap" to mimick a flying cloth and I played with the "offset", "from" and "to" keys. I also added a cloth tag, a cloth surface and a turbulence force. The effect is working fine. Here is the trouble : now I would like to parent my "wrapped" mesh to a sphere so in my animation it would appear like it's my ball that drags the tissu behind itself and makes it do the movements. In after effects its really easy to do so but here I have tried several tricks and none of them seems to work properly : -I put an "align to spline" tag to my sphere and tried to adjust its beginning and end animation so it matches the one of my cloth, but it doesn't work* -I also tried to add a parent constraint tag and tell the software my reference is the "wrapped plane" (my tissu), it doesnt' do much. I guess because my object is distorted it doesnt really move in the sense of the anchor point moving. I'm not sure how to do that. I also checked what connectors are for but it doesn't seem they could be useful in my situation. I have looked for a while so I'll continue searching but if anyone of you can help that would rock ! Thanks a lot
×
×
  • Create New...

Copyright Core 4D © 2024 Powered by Invision Community