Hi, C4D completely freezes if I try to export a .gltf file containing a rigged character.
If the model is not rigged then the export works just fine (both with and without animation).
The freeze-up does not depend on the file size or the complexity of the model, I've tested it.
The freeze-up occurs even if the rig is extremely simple (such as "made of only 3 joints" simple).
Any idea on how to solve this issue?