Hi, I have a problem with replacing my animation with XPInherit instead of using XPCover. Image 02: I used XPCover to target my cables onto nearest surface. Image 01: I wanted more control so I used XPInherit with 2 emitters. However I am unable to grasp the concept of how to control the 2nd emitter, and now the particles are emitting a bit too far from the sphere, causing the cables to bend weirdly. Is there a way for me to emit particles on the surface of the emitter and pause them there? The goal attached, so more tips to improve would help aside from my XPInherit issue!: