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scifidesigner

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  1. I am watching a tutorial in which the tutor seems to deform the sphere by applying animated noise in redshift material editor. I can't seem to figure what exactly is he doing. At around 31mins in the tutorial, the animated noise can be seen. What is the process to develop that sort of deformation? When I do it on my end, I only get the bump maps, and coloured pattern by changing the ramp, like he does initially.
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