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Peter Sussi

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HW | SW Information

  • Renderer
    Redshift
  • OS
    Windows

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  1. I seem to be having an issue getting the proper alpha channel in my render. Attached is the beauty pass and the alpha. Granted, I'm fairly new to Redshift, so this may be loser user 🙂 I am using density and fuel for the shader. Am I missing something? It almost looks like it's using the smoke as density and not Fuel. Any help would be gr4eatly appreciated.
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