Hi Guys
I am fairly new to Cinema 4D and while going through multiple tutorials I sometimes find that cloner objects, or just simple primitives are put inside a 'Connect' with welding turned off, after which they behave slightly different.
Here is an example. This is deformation without 'Connect':
And with 'Connect':
The second looks much nicer and organic. I just can't wrap my head around, how does 'connect' influence the deformation of the cloner . Here is the structure :
I would very much appreciate theoretical explanation of this magic 🙂
Thanks !