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Miron Malejki

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  1. Bug_DynamicsRender.c4dHello there, I have scene with a voronoi fracture. I need to use some rigid body dynamics and everything works perfectly in my viewport. However, when I render my cached simulation, it's completely messed up. Also the same thing happens when baking the cached object to an Alembic file. Looks exactly the same. One thing to note is that I need that simulation to be cashed. I'm using Octane render in this case and without the cache, I don't have the simulation working at all. Also one thing to mention is that I've checked the project settings are render settings. FPS matches up. At this point I'm pretty desperate since nothing I've tried has worked. Does anyone have any clue what could be the isssue here? I will attach a screenshot containing the screenshots of my viewport and then a render I quickly did with "Viewport renderer". https://imgur.com/a/KyqYD0h Thank you for your help in advance Bug_DynamicsRender.c4d
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