Setting up some characters from a game in Cinema 4D and am using pose morphs on the face for animation. Each model (eyebrows, eyes, tongue, teeth, face, etc.) has their own pose morph tag and their own respective poses. Some poses control multiple things. Ex. : Brow_Move_Up will control both the eyebrow mesh and the face/skin mesh because the brows are attached to the skin. I did a slow method of linking each slider together with xpresso a year ago, but I was wondering if there is a script or built-in feature that speeds up this process!