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Lucas Vila

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  1. I have tried adjusting thickness inside the material, it does work but the weird thing is that if i make a random sphere and attach hair to it, it looks just fine. The hair material is not much of a solution because i'll add an Octane hair material later. I tried changing every setting in the hair tab but still looks like cones.
  2. Hi guys, I run into a problem while adding hair to a rigged model I'm working on. I can't share it but I'll try to explain as much as I can. I have this human model rigged, works perfectly. I wanted to add hair to the skin to emulate the peach fuzz, but when I attach hair to the polygon selection and hit render to see how it looks, it looks like a bunch of cones. Even if I change the material, it keeps looking like that. The body mesh only haves SDS,Skin and Muscleskin tag. I turned them off but the problem is still. Any idea what it could be?
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