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CApruzzese

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Everything posted by CApruzzese

  1. So it's done! I can't believe I did this so fast, only 2-3 months and while that might show in some places - it was still a lot of work. Time to start on something completely different and fun - this was my 5th gothic horror in a row!
  2. CApruzzese

    The Tardis

    looking really good now!
  3. CApruzzese

    The Tardis

    I might be wrong or think of TARDIS from a different era, but I think some of the windows are white or different shades of white.If so that would be a nice detail to include.
  4. CApruzzese

    The Tardis

    Looking amazing! I have plans to build a full size one of these as an outhouse in a field on a friend's farm. You know so the people cross country skiing through he property in winter can just sort of come across it at the edge of the woods.
  5. That is way to kind of you to say! I was told if I finish it by September it will be shown in a festival with my last animation " Staley Fleming's Hallucination" So I am working overtime on it before I leave for a photoshoot in Colorado in 2 weeks. I work a lot on the story, trying to get them to work as an animation that me as one person can actually accomplish. Poe is not easy to adapt! This seems to be lesser known story of his. I have a 2 volume set from 1912, a complete works of Poe thing, but it is not in there - so I had to look for it online as well!
  6. Probably the poster for the festival showing.
  7. CApruzzese

    Fat Brian

    your modelling skills are really amazing, I am constantly jealous!
  8. Small update I made an animation of the painting in various stages, almost to completion to use as a texture on the canvas to show time passing . Made with Affinity Photo mostly and little Photoshop animated in After Affects.
  9. There are a couple of new character animation features, the pose morph looks great and improving the weighting is something long overdue. Samples in the content browser are fun and can be somewhat useful but not a reason for paying 1000s of dollars for an upgrade. As you said they might be preparing C4D for more amazing upgrades but if they don't come along until version 20-21 or more (their development is as we know super slow) I can save my money until they are ready.
  10. I am on V16 still and since then I have seen some nice features added, but nothing that I can live without. I do more character animation and that is not really what is driving MAXON's base these days, I think, so it's not a surprise. At this point I'll have to pay full price to update so it will take some really amazing steps forward to draw me in again. The viewpoint improvements are pretty close to getting me interested in doing it, but not quite. V20 might get there, or my V16 won't work anymore by that point and I'll have no choice other than update or go to another program. If updating was fairly inexpensive I'd be up to date in a minute but it isn't so I have to weigh my budget to what I really need to work with.
  11. I tried but it didn't work out well so the snow and a few compositing effects and colour correction were done in after effects instead. I LOVE his plugins. I am only on c4d 16 but since I have nitroblast I don't really feel left out with the veronica (?) fracturing. Right now I am working out some dynamic joints to make the wife's dress move since my attempts to get cloth to work on another project were less than desirable - to say the least! I feel lazy - the reason I have so much of these animations done is because I am not getting hired for paying jobs lately!
  12. So I am at it again with another horror short - Edgar Allen Poe's "The Oval Portrait" . My last will be shown in San Francisco this fall and the festival would like another so I am hoping to finish this by September. Normally that would be impossible but I have a big head start , having done a lot of work on this waiting for a dialogue track to get done for the last one. No sync sound in this one either, makes it faster. Today I finished rigging the two main characters but still have to make the guy who finds the portrait and is the narrator. The manor looks totally different in the final composite - I put way too much effort into detailing something seen in a snowstorm at night.
  13. wow, I love everything about this. From the b7w to the warner brothers looking titles.
  14. CApruzzese

    Turbulence FD

    I have Turbulence FD and Particles and you can use them both together, but if the Explosia FX gets integrated as well as I imagine it will be, Turbulence FD might not be needed in my workflow so much. Right now I do love working with it.
  15. Very kind of you to say that. I have just this week learned a few more technical things that have eluded my for years that I hope in incorporate into the next project. So my goal is to keep that feeling and keep advancing in my skills.
  16. The world was much more isolated back then, and quiet and wild. I grew up reading Poe,etc (and Verne) so i hope I am plugging into that vibe without overdoing it.
  17. merci! I have got some good feedback from this one! People seem to be getting what I was hoping they would get out of it. I am still not great at making the characters but I am getting better at that and doing more complex rigging.
  18. I have started things and almost finished them only to decide it was terrible or not working and then started all over again. I once worked on a TV show and they changed the main character I had been animating ½ way through the episodes! All 200 clips I had done already had to be redone! (after that I started seriously using reference objects just in case!
  19. Well it's done! Nothing is ever perfect... but I'm glad to have advanced little further each project. The spectral hound was challenging and the fire place was a nice additional effect I learned (turbulence FD). I should mention the end might be little gruesome for some, it passes quickly and isn't worse than the melting corpse from my last lovecraft animation - I think.
  20. I should mention I did need to animate the strength of the jiggle to avoid his head going through the hat, but that did not take long. I really want to finish this project, just waiting on the doctor's dialogue to get recorded!
  21. thanks! It was a simple way to get what I wanted. I just have to remember to turn the jiggle on for the final render! (It slows down the viewport) there is, the hat might have been more real looking if I used dynamic joints but I wanted a simpler solution
  22. I little software render test clip. You can easily see the jiggle effect on the night cap I used instead of cloth simulation.
  23. I started animation with stop motion and yes.. I seem stuck in that sort of movement because I love that looks so much. Each project I learn what i need to, after so many years you'd think I'd be a total expert but I'm not sure that is possible with so many functions in 3D now. I am thinking of putting a short dialogue on the café soon since I am still waiting to get the doctor's dialogue recorded. In the meantime I am working on a Poe film next and have been making the sets for that one and talking to the actor who will narrate it.
  24. I didn't do that for this project, but it's a good idea. Most of the animation takes place in a room with light coming mostly from a fireplace. My biggest issues are coverage, I keep forgetting where the clone function, that used to fill hairs is and getting a natural hairline. I only know the basics, maybe less since I rarely used it before. I have an idea for a cartoon dog though and I'd really like to use hair to it's fullest for that.
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