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Hrvoje

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Hrvoje last won the day on September 11

Hrvoje had the most liked content!

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  • First Name
    Hrvoje
  • Location
    Croatia

HW | SW Information

  • OS
    Win/OSX
  • CPU
    Ryzen
  • GPU
    nVidia

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Hrvoje's Achievements

  1. Hrvoje

    CORE4D Retiring

    This is the only real C4D forum, there is nothing like it. The amount of data just from me is pretty big, I managed to spam the forum in hundreds of Mb : ) Trying to collect all the scene files so it is not lost but can see a giant backup file is being generated @Corebot I know I already asked privately, but indulge me, why not sell the forum, maybe there would be interested parties...?
  2. Hrvoje

    CORE4D Retiring

    I must admit I have almost no motivation to join some Discord after forum closes down, it simply doesn't have the same allure or structure I enjoyed so much. For me personally, this was more than just a forum. Tried my best to help and am really sorry to see it go away. Time to move on - good luck everyone!
  3. Do you hove an example of how it should look ;like, maybe yt video?
  4. Maybe reverse orbit is enabled in prefs? Are you using a camera object? It could be that it has negative scale?
  5. The issue is that your cloned object has its axis in center. Convert the cylinder to polygon object and move the axis at base. This will prevent them "exploding" since the will not intersect at start of simulation.
  6. @mahmoud morsy In the video vex code is shown. This can be translated into nodes as well. I would still suggest you explore jiggle defomer and possibly displacer prior to that
  7. AI is just a tool, look at it as such. Fears of it replacing people is a bit misplaced, it will rather open up completely new technologies and markets driving up the need for people.
  8. Here is Brick wall generator. More than enough to get one going and expand 🙂 Some controls are available This setup will be built in next yt video by Rob Brick_Core.c4d
  9. There are some of us which recall the old version, nice to see you reviving old stuff 🙂
  10. @mahmoud morsy Do you have an example of this in action? Looks like jiggle deformer could be what you are after?
  11. That is a heavy scene, try first remeshing the hair than play with cloth or softbody
  12. @A P That plugin is not helping 🙂 Here is a simple scene, hopefully it is what you are after. You can rotate the noise in displacer disp_nosie_trans.c4d
  13. Here is a simple nodes setup where modifier takes normals from one mesh and applies it to mesh it is modifying. Selection can be made in selection to indexes mode. Is this what you are after? Normals.c4d
  14. @dasfrodo That scene is freezing for me, can you please check on your end? maybe upload went wrong and is damaged?
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