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Hrvoje

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Everything posted by Hrvoje

  1. Hrvoje

    Roll expression

    That's my little daughter and yes, she get the looks from her Mom Re wheels: Yes, that would be nice to have... @jed Hope the plugin gets updated soon, seems people use it a lot. This is patched up and has some issues with undo and resetting...
  2. Hrvoje

    Roll expression

    Second request for rolling this week. I built this and works only on XZ plane but it seems right.... Currently it uses a simple sphere. Select the sphere itself and transform to automatically roll it. You can change the roll object in null user data link but then you will have to change iteration values for points of loaded object (best to do on frame 0 with all reset) or automate that too. There is an issue with undo or resetting but that can be solved also and I am low on time :) EDIT: I edited the first post, was asked via pm for this roll_0006.c4d
  3. Well you should see us after few drinks in pub - that would certainly change your impression :P
  4. Hi Please attach a scene file or if you want you can send it to me via pm and I'll treat it confidentially. Cheers
  5. That is certainly true. I rarely came across so diversified bunch than in MAXON...
  6. import c4d from c4d import gui def main(): c4d.CallCommand(5126) # Instance # Execute main() if __name__=='__main__': main() This doesn't work for you? :)
  7. for your kind words, makes me genuinely happy if I managed to help you learn a thing or two! OpenVDB is in works, however it could take some time to release it due to very busy schedule ahead of me now. Sometime in November seems reasonable...
  8. Ah, so you want the angle between shear start and end - I thought you want rotation angle value of deformed plane :)
  9. Hm, maybe something got misunderstood then :) The result node shows the exact angle by which plane is deformed in relation to world 0. That is exactly what you were looking for...?
  10. There is numeric value in Xpresso result node in degress. Uncoverted is in radians...
  11. Ah, just recalled that MoGraph can solve this - here is a quickie :) Shear.c4d
  12. There is an example in docs how to use dot product to calculate angle :) https://help.maxon.net/us/#GVDOT
  13. Hrvoje

    Cell WIP

    It's a little to clean for prison cell ;)
  14. Thank you very much, I really do put a lot of effort in trainings and want to create fluid experience for people. Aaaaan I am not Russian although I am Slavic (Croatian) but your presumption is usual for people in the US :) Never had the chance to meet Scott but I recall overhearing his name few times in relation to Houdini. As far as I know, there were additional nodes added very late at cycle so the documentation didn't make it in time for translation. I am pretty sure it is a matter of days since German docs are already out.
  15. Hrvoje

    TD Master Class

    Hi This is a master class training set and you would need a good overall C4D knowledge, however, it is aimed to teach you some scripting if you nevr did it :)
  16. I just tried running prime serial and seems it is there, so answer is yes :)
  17. Yep, that time flies so fast sometimes that I think it is "rigged" somehow I wanted to mention that all files are commented so people can dissect setups easily, like this.
  18. I just realized that I didn't upload them - they are on the way :)
  19. That doesn't sound good - allrigthy and okay are my punch lines...
  20. Of course :) There is an dedicated asset lesson where I cover resource editor in moderate depth
  21. Hi folks :) I am happy to announce this exclusive training which covers new and fantastic Node based system inside CINEMA 4D. As usual we start from the ground up, covering the basics, remove any fear from using nodes, demystify complete process, show essential skills needed and progress to very end where we build very complex materials. This training concludes everything to make you 100% proficient in node system and even includes asset creation. Training also shows how to use Node system outside of shading context with usage of objects. Nodes raise shading and rendering in CINEMA 4D to completely new level. I am sure that you will absolutely love this one :) Lesson outline: 01_What_how_why 02_Datatypes 03_Simple_materials 04_ Soap_Bubble 05_Alpha_mask_logo 06_Xray 07_Wire 08_Hazard_symbol 09_Procedural_Blur 10_Decal 11_Candle_flame 12_Rusted_paint 13_Animated_shader 14_Asset_creation Duration: 3 hours Grab it from the store here https://www.c4dcafe.com/ipb/store/product/19-introduction-to-r20-nodes/
  22. Folks, it takes some time to process all and send the links. Sometimes they end up in spam folder, so please get in touch if you haven't received the mail!
  23. That is a FastRay render ;)
  24. There doesn't seem to be any morphing in the video :) It is all objects being gradually replaced by others and some camera work. Sure, you can do that but morph would not be essential for it, just a helper part. Try to isolate the effects you want to reproduce and then make crude versions first. After that refine. For this particular example, MoGraph + OpenVDB would be best way to approach it. Cheers
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