Cerbera, excuse my noobity. Am I correct in thinking that I store state 1 as an object, and also state 2 as an object. I apply the Pose morph to object 1, make a pose out of it, then make a second pose out of state 2?
The only way I can make it kinda work is if I convert state 1 and 2 to single objects, and then do a points morph. But that result is pretty identical to the spline wrap middle state (picture 1).
Moreover, if I apply the Morph deformer with a fields, I can slide the linear field to cascade the morph across the numbers, but since they are not separate objects any more, and the morph is affecting the points, the between states get stretched badly (picture 2).
Is there a way that I can keep the numbers as separate objects in both morph states?? And hopefully morph the psr instead of points?
Best/
Urt