Jump to content

InstanceMan 1.60

   (5 reviews)

Guest

1 Screenshot

About This File

InstanceMan is a plugin for Cinema 4D that helps to make life with instance objects a little easier.
Before R20, there was another plugin around - InstanceVault, that used worked well in prior versions of Cinema 4D. Unfortunately, that plugin wasn't of much use in R20, so I decided to write a similar plugin - InstanceMan.
Besides having all that functionality in R20 again, I managed to extend and improve the overall functionality and stability.

All functions are explained below.
Happy instancing.

 

SELECT

Select all instances of the same reference object.

  • Ctrl: Selects nested instances.
  • Shift: Also select reference object.

 

SELECT BROKEN

Select all unconnected instances.

  • Shift: Adds to current selection

 

CREATE

Creates new instances or copies existing ones.

  • Ctrl: Converts current object selection to instances and sets the last selected object as reference.
  • Shift: Moves all children into the new reference object.

 

RENAME

Renames all selected instances according to their reference object.

  • Ctrl: Also renames nested instances.
  • Shift: Enumerates the selected instances.

 

SPLIT

Relinks selected instances. The last selected instance is converted to a new reference object.

  • Ctrl: Pops up a dialog to rename the new reference object.

 

MAKE INSTANCE EDITABLE

Extends Cinema 4Ds Make editable. Converts render- and multi-instances.

  • Ctrl: Converts nested instances directly to the root object.
  • Shift: Removes children of the instance.
  • Alt: Don't inherit children of the reference object.

 

SWAP

Swap a selected instance with its reference object and back. Allows to edit an instance in place.

  • Ctrl: Additionally swap children.

 

FRAME SELECTED OBJECTS

Replaces Cinema 4Ds Frame selected objects. Render- and multi-instances are also respected.

 

FRAME SELECTED ELEMENTS

Replaces Cinema 4Ds Frame selected elements. Render- and multi-instances are also respected.

 

SETTINGS

Open InstanceMan settings

Default instance mode: Set your desired instance mode for newly created instances.

 

Plugin website: https://www.roberthitzer.de/projects/instanceman/

GitHub: https://github.com/mp5gosu/InstanceMan


What's New in Version 1.60   See changelog

Released

removed git folder


User Feedback

Recommended Comments

Thanks for your generosity Robert. I know about plugin for a long years thru c4dnetwork community.

Very helpful plugin, Thanks a lot.

Link to comment

I have just discovered this...  amazing plugin!  Two things I'm missing is the copy/paste function, and the actual "vault" that was available in the older Instance vault plugin - any reason why this is not possible anymore?  
I will gladly donate money 😉

Link to comment
On 2/1/2021 at 9:39 PM, espacedub said:

I have just discovered this...  amazing plugin!  Two things I'm missing is the copy/paste function, and the actual "vault" that was available in the older Instance vault plugin - any reason why this is not possible anymore?  
I will gladly donate money 😉

Thank you.

First, the plugin has actually nothing to with InstanceVault but is rather an alternative.

Regarding the "Vault": It is by design. There is a reason (among others) why this didn't make it into the version:
Changing a project's scene structure is always a bad idea unless you don't work in pipelined workflow. For example: A project has its own sort of vault with an own structure that may not be altered. There's no way to "guess" the correct structure that the user wants, because they will always differ. 

Along that, the way it works now still gives you the ability and also flexibility to create your own pools, regardless of the structure.

 

Link to comment
On 9/24/2021 at 9:43 PM, espacedub said:

Hi Robert - will you be updating the plugin to R25 soon?  (please!) 😉  it's invaluable in my workflow.

Sure. uploaded R25 version. 😉

Link to comment
On 10/30/2021 at 7:04 PM, twtw said:

Hi nice work, but is there no Mac version?

Hi!

 

No, unfortunately not. Mac plugins require a signature which is done by Apple (including a fee). Due to this procedure, every change and update means more work, so I decided to drop MacOS support.

Link to comment

HI

 

Are you planning developing a version of instanceman for the 2024 release, or even making it commercial? This is a great plugin and i was wondering if there was going to be upgraded.

Thanks

 

cheers

Link to comment
×
×
  • Create New...

Copyright Core 4D © 2023 Powered by Invision Community