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Offset Fragments in Voronoi Fracture
Hey. Haven't posted here for awhile but hope everyone is doing ok under our new AI overlords and oligarchical corruption regimes. Despite the world being a complete mess at the moment I do find myself suddenly needing to figure out a way to control the offset of voronoi fragments in this model I'm working on . I am using R20 and it seems not possible but maybe later versions can do it with fields or forces or texture map? -
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Redshift Motion Blur Trouble
I've experience this before. Last night, I cached the rigid bodies and that didn't even help. I think this is a bug and since we have the new rigid bodies, I don't think they will ever address this issue. The problem is that in a lot of cases, the new rigid body collisions don't work as well as the Bullet rigid bodies.- Simulation
- Animation
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How do I get to 4Elements
Done; thank you for the clarification. -
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How do I get to 4Elements
Thanks but only getting perspetive, but able to do safe frames and get rid of world axis
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