This week, I've been working on more stone details, specifically my grim reaper gargoyle - I've been building his head. Initially this was going to be ultra low poly, but I got a bit absorbed in the complexity of skulls in general, and wanted to do something a little more detailed. I've made it 20% more 'evil' than regular skulls, for obvious reasons. 7K polys so far, most of them in the teeth :)
Oh, and couldn't resist adding some scary eyes, just to see what that looked like...
CBR