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Showing content with the highest reputation on 07/04/2017 in all areas

  1. From the album: Learning C4D Tests

    W.I.P low poly female character working towards Scarlot Johanson digital double. Main aim is to get better hand of the whole process using Vray better with C4D. This is a portrate cropped from a full bdy render. Took 25min. Clothes only tempory. Texture maps had painted. Dan
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  2. inspired by an amazing octane render MAXON posted a few days ago i thought i might do something different in between and try recreating something similar with physical renderer. the rock and the wood log are quixel megascan freebies, half of the plants and the spider are downloaded from turbosquid and such, the snail, the mushrooms and some other plants are my own models. render took around 2,5 hours at 2400x1860px.
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  3. yep you're absolutely right, i did add red lenses, but it seems they've been drowned out a little in post/colour correction, here's the raw render out of keyshot, you can see a slight reddish tinge on the lenses on the front facing one on the far left. as @Cerbera pointed out not much changed since that thread apart from some upper dome details, but the basic geo is the same heres some with sub d off / on, i think looking at it now i could have improved the topo/flow but i think it will do for now.
    1 point
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