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Showing content with the highest reputation on 07/10/2017 in all areas

  1. I am really amazed to see how easily you make such statements, as though you actually know anything about R20, which most certainly you don't. People could easily get an impression that you have certain insight in development, where you don't. All you are doing is pure speculation flavored with negativity due to your personal dissatisfaction. I am sure that many members consider you as troll, which, if you are looking to be in 3D industry in long run is very negative badge to carry. Well, then all companies would do that, right? In reality, especially in software, that doesn't work since such approach leads to extinction. That is relative to the task at hand, not an universal principle. You can have 100's of developers but maybe not a single one who can do a specific job that is needed. On the other hand, you can have a task that is nicely scalable by adding more people. If the point of your posting is simply to confront, label, badmouth and bash Cinema, MAXON, features or even members that use and love C4D then maybe it is time to move on elsewhere? You are perfectly entitled to decide that C4D is not meeting your criteria and job requirements, nothing wrong with that. Let's do a thought experiment. So, let's say R20 is out and it is monster release with everything you hoped for and you decide to stick with C4D since it ticks all your boxes. If you are a freelancer or you will be on market at certain point, members will recall all this negativity and bashing. You would be surprised how many talented people failed to find decent work simply because their social skills were not up to certain criteria...
    3 points
  2. Even I'm more optimistic about R20 than Cutman. Faster object handling is coming as is updated UV tools. It just won't be R19 however. R20 I'm picking. A lot of the stuff holding C4D back has been down to the old core. With the new core fully integrated (and it won't be in R19) then you'll start seeing better annual upgrades over the next few years. My prediction for R19 is AMD Prorender, updated import / exporters, some modest MoGraph enhancements, some viewport enhancements, no UV tool enhancements apart from a token gesture couple of minor tweaks, no significant modelling enhancements but one tool has probably had some love then from some under the hood stuff to make modelling / polygon construction work with the new core that's coming. Plus a handful of other enhancements e.g. team render, minor character tools and dynamic system enhancements. No material node system in R19. The faster 3D painting may or may not come in R19 following the public beta preview. If you wanted GPU rendering then you'll be happy with R19. If not then you may be disappointed. Look out for MAXON making a big deal of it as there likely won't be much else to get excited about. We'll all know soon as Siggraph is in a few weeks time.
    1 point
  3. Folks, unfortunately neither Fritz or me can't disclose information apart from what is known already, regardless of our enthusiasm and passion. It has been like that for years and we must respect company policy. What I can assure you that we are not crazy (at least Fritz isn't :P) and along with a lot of other people in MAXON is that we are not delusional and know what is needed to stay competitive on highest level.
    1 point
  4. R19 is not out and there are talks about R20 already :) I am certainly not at liberty to give any information which isn't already public, but big increase in manpower in last years is no secret.
    1 point
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