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Showing content with the highest reputation on 12/28/2017 in all areas

  1. 1.30 min :P ... i agree with everything you said, but there are cases where an extruded spline is way faster, no matter how skilled you are in poly modelling. of course i'm just arguing speed here, not beauty ;) btw, poly modelling something that takes most regular humanoids like myself at least 20 minutes, i'm in awe that you modelled it in 5 minutes o_O ... also it's not about being lazy, sometimes neither budget or deadline allow things to be properly modelled, so it's always good to have different tools in the pocket to skin the cat.
    1 point
  2. Here's a practical example that demonstrates the sort of topology you could have used on one of those floral plates. This version I made using regular poly modelling, symmetry, and being very minimal on the polygons, but it is still all quads (or will be when symmetries are combined and centerline edges dissolved). It took 5 minutes, which is arguably faster than making the splines in the first place ! I appreciate that it might take someone with less experience more time to do it this way, but if you train yourself from the ground-up to model things in quads then you become as fast at doing that as lesser skilled people are at doing it the lazier spline-based ways. CBR
    1 point
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