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Showing content with the highest reputation on 01/18/2018 in all areas

  1. Thought I would share a final I completed last year. It's a combination of stop motion photography, video, and CGI. All the clothes are CGI. I modeled a rudimentary washer and dryer based off the real world capture and used that as a collider. I had a tough time getting the clothes to not turn into a polygonal mess at first so what I ended up doing was attach each clothing object to an orb with a belt tag and had it pull it on a spine. Open to all feedback. Thanks!
    1 point
  2. Nice work! I'm working on a project now that requires semi-controlled animation of pieces of paper blowing. I'm using soft bodies because you can use the Force tab to get them to Follow Position. It's still tricky to get them to look natural AND go where you want!
    1 point
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