If I have your attention, I must be doing something right! Good suggestion on the doors --- I never even considered that approach...you almost make me want to redo them one more time.
Relative to the port holes--- Another excellent suggestion. Yes...they do look a bit floaty and that did bother me a bit. I was just happy to finally get a pattern that made sense, so I was going to live with it. But I am eager to try out your suggestion … so I will get it to it tonight after work. Normally, I hate bump maps in non-organic models. They just don't read well to me. Normal maps tend to be better. Let me try both (I think there is a H2N shader that converts any image to a normal map). If normal maps don't work out as well, then blur in the bump map will probably take a bit of the curse off a bump map - that and the new parallax bump capability in C4D.
Thanks again....in one post, you gave me two suggestions that in my wildest imagination I never would have considered!!!
Dave