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Showing content with the highest reputation on 08/08/2018 in all areas

  1. I do see relationships in how the core is being implemented. For example, with OpenVDB implementation and the complete lack of any improvements to C4D's native particle system, I would not be surprised that a fluid simulation capability is somewhere on the roadmap with a new particle system capable of supporting it. But all that WON'T happen until the core is turned lose and C4D can handle massive quantities of objects. But fields had to come first....and just imagine what would be possible with fluid simulation being governed by fields. I would say it would give Realflow's daemons a run for their money. Unfortunately, August 20XX is such a long way away....so please MAXON, give us some insights!!! Dave
    2 points
  2. Well, who would have thought. It is a funny coincidence that R20 does have this feature. We've been years without this ability and now suddenly solutions pop up in my mind as well as in MAXON's developers ones. There must be something in the air ... or we must have been smoking the same stuff. Oh right, I don't smoke. I don't know if this feature was already available in R20 betas, way before I dreamed up the solution. But I want to believe that MAXON's developers were inspired by this thread, and implemented their take on it. That way, the whole orphan point project at least wasn't "pointless". Still am jealous of @JLeaburn coming up with this terrific plugin name ... ROFLMOPO. My hat off to you, sir.
    1 point
  3. if you have any specific questions, just ask me, I'll make a video or 2. here is nodes like you were five :) ( someone asked to explain on a forum, i think here)
    1 point
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